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Giant Octopus

GameJam Unity C# VR Net-Multiplayer

We wanted to build a multiplayer and cross-platform game leveraging as many different device types as we could get functioning. We networked together a Vive, Hololens (v1), and Android AR.

We ended up with a game that could be defined as:

  • Multiplayer
  • Cross-Platform
  • Asymmetric Gameplay

Award
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https://devpost.com/software/astro-city-defenders